Party members. Self explanatory .

Party members. Self explanatory .

Here’s a screen shot.

Here’s a screen shot.

Red Divinity: Introduction

Hello there, This is Risto from NKE Games and I like to write short stories and music for fun. Back in Summer of ‘08 , I found a program that allows me to create my own 2D RPG game and now I have created a blog to keep give and inside look at my game(and keep me motivated). Yes, its been almost four years since I started working on this but you must understand that I’ve spent alot of time researching for resources and tutorials. I’ve also took a few writing courses and spent alot of time playing RPGs like Tales of Symphonia, Final Fantasy 10, Disgaea, and Eternal Sonata. I even spent a vast amount of time playing MMORPGs like Perfect World and Maplestory. I thought It would be best to spend time on these games to figure out how a RPG should function. After realizing that RPGMAKER 2K limited my vision for the game I decided to work with RPGMAKER 2003. For this project I am straying from using most of the default resources such as characters skills items music and monsters, so this extends the production of this game even more but I am making progress. As of Right now I have a reformatted character sprites for RPG maker and title screen I made with Photo Impact 10.

I originally wanted to use MapleStory sprites for the battle scenes but they are far too big on screen during testing and shrinking the sprites only distorted them so Im using various sprites from the Disgaea franchise as you can see.

I have also animated the battle sprites for the main characters. I will post a video of the battle animation later. That’s all I will blog for now, I’m going to tighten up some of the animation and begin working on my AI controlled characters now.